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Frankenstein exhibition

All week at Blok 63-S | Strijp-S By Baltan Laboratories

Baltan initiates experimentation on the crossroads of art, design, science and technology, evoking inquisitive ideas and insights by bridging the gaps between disciplines. The lab functions as a collaborative mindset and network, connecting curious individuals and organisations. By placing art and design research at the core of its activities, Baltan explores the implications, promises and pitfalls of our technological society. Baltan translates these ideas into different outputs, including collaborations, events, workshops, storytelling, publications and expos, creating a space for reflection, research and experimentation

Frankenstein Exhibition

What does it mean to create a machine that is fully autonomous, independent from human control? Technological developments like artificial intelligence (AI), robotics and intelligent algorithms are becoming increasingly dominant. Following the implications of these developments confront us with the fact that soon we will be living with autonomous sentient beings. The non-human other. This alien agency will be infiltrating the very mundane of our lives. Like the Symposium the Frankenstein Exhibition raises questions about the responsibility we have towards technology, while simultaneously unveiling its unlimited potential. At the Frankenstein exhibition installations are presented, in which the (potential) learning mechanisms of technology are being emphasized. Questioning whether or not they will be making decisions for us, with us or against us?

The Frankenstein Expo is part of the Frankenstein Symposium.

Perfect Paul: On Freedom of Facial Expressionby Arthur Elsenaar.

Cluster by Quintus Glerum.

Artificial Intelligence Training Centre by Bureau Moeilijke Dingen.

We Are Data Mirror Room by We Are Data

Perfect Paul: On Freedom of Facial Expression

Digital persona Perfect Paul presents Elsenaar’s latest research findings on the external controlled human face as a site for artistic computational expression. Perfect Paul – in a live showdown of computer versus human facial choreographic capabilities– unveils an as yet unknown expressive potential of the human facial hardware and discusses its political ramifications.

The Perfect Paul video-installation is a recorded lecture/performance where the artist’s face is controlled by a digital computer. Perfect Paul wittingly demonstrates that humans are not able to fully utilize the magnificent expressive capabilities of their own faces. Paul proposes a new era of facial choreography is imminent when humans would allow digital computers to take control over their faces.

Arthur Elsenaar is an artist, researcher, electrical engineer, radio dj and facial hacker. Since 1993, Elsenaar has investigated the computer-controlled human face as a site for artistic expression. He holds a Ph.D. in Art and Design from Nottingham Trent University in the UK on the topic of electro-facial choreography. Elsenaar’s work has been shown worldwide and has been acquired by the Stedelijk Museum in Amsterdam. He is also a lecturer at the ArtScience Interfaculty of The Royal Academy of Art and Royal Conservatory in The Hague.


It has always been in the nature of humanity to improve itself using technology. Now we have reached an age in which technology learns to improve itself. In our quest to control our own development we’ve become more and more like the machines we create, while our technology becomes more human. Who is shaping who? Could our machines ever take over our very need for improvement? Quintus Glerum uses his fascination for robotics and generative animation to shape this need into an autonomous creature: “Cluster”.

Cluster is a robotic lifeform that uses the structure of machine learning to cluster data into an ever expanding neural network. By turning physical data (like a heartbeat or temperature) into movement the machine slowly learns to express tiself. The more people participate, the more complex this machine becomes. Together the public gives life to this primal consciousness.

Quintus Glerum is a young mixed media artist that exploits the boundaries between humanity and technology. He studied at Sint-Joost Academy of Arts and Design where he graduated with Cum Laude in animation. He uses the principles of animation in the digital and physical space to research new forms of storytelling. He likes to play around with different media to question the origins and consequences of technological developments speculate about the future.

Artificial Intelligence Training Centre

Welcome to the Artificial Intelligence Training Centre. In this training centre a series of everyday products can be found that have acquired Artificial Intelligence (AI), but require to be trained even more. It will be up to you to teach those products the right behavior and help them make sense of the world. These aren’t all-knowing, sentient machines created by big corporations, but small, mundane, and somewhat clumsy AI's, that are raised by you.
Artificial Intelligence is a technology that mimics how we as humans make sense of things. An AI cannot be programmed in the same way as traditional computer programs, but instead it needs to be trained with huge amounts of data. By seeing examples and trial-and-error, the AI learns how to make sense of things, sometimes even better than any human could. The goal of Artificial Intelligence Training Centre is to democratize AI by making it more accessible to everyone and to start a dialogue on the future of training AI, posing questions on transparency, bias and responsibility.

Bureau Moeilijke Dingen is an Eindhoven based design studio that focuses on the development of intelligent products, from idea to product. With a clear focus on data-driven projects on the cutting edge of the digital and physical world, we were able to dive into the field of machine learning and AI in general. We believe AI should be democratized to create real value for people and therefore we create products and events to stimulate and enforce that process.