Have you ever found yourself sitting in a cramped position in front of your screen, trying to be creative? Well, I have, especially while working with CAD-software and 3D-printers as an architect. These innovations prevent us from feeling fully creative while we slowly lose connection with reality.
What if we reframe the way we design technology? Can we balance the human-machine relationship?
I search for an answer through my self-developed intuitive 3D-printer called Ana. An analog machine which I pioneered during my studies at the TU Delft, Architecture.
With the fast rise of 3D-printing in Architecture and the need for new sustainable ways of using materials, I developed a machine that can ‘paint’ in 3D solidifying bodily movements using recycled plastics.
During my DDW Talk at the VDMA-area I will present to you the journey, going from a machine idea to a tangible tool for drawing in real 3D-space. How this led me towards an artistic practice, where I imagine architecture to be as painting and see the city as our canvas. Experiments with nozzle design, pigments, polymere combinations and weaving techniques bring me to a new form language for '3D-painting'.
The concept for Ana does not stand on itself. It is part of a larger spectrum of intuitive machines. Therefore I will open the conversation on machine design, implications of technology on creativity and the human body at large.
Join me at the VDMA-area in an open dialogue on the future of machine design.